Stage 1: Working today
Available now: one-drive offensive simulation, fictional teams, offensive play selection, hidden defensive calls revealed after lock, animated assignments, one in-play decision, AI-assisted or deterministic outcomes, football learning guides, and inspectable OpenPlay Demo Schema v0.1 records.
Stage 2: First funded phase
Kickstarter campaign: Challenge Lab will give you the ability to create your own plays, with 40-50 curated situations, three difficulty levels, accounts and saved progress, a daily challenge, achievements and mastery, alternative-decision comparisons, mobile and accessibility work, and football expert review. The funding goal is $10,000. Targets: private beta December 2026 and public release January 2027.
Stage 3: Possible later phase
Future concept, not funded by the first campaign: Coach Studio with visual play editor, custom OpenPlay definitions, private playbooks, annotations, player assignments, coach-authored challenges, team sharing, and printable or presentation exports. Coach Studio requires separate discovery, football input, privacy planning, estimates, and funding.
Stage 4: Long-term ecosystem
Directional vision: public schema versioning, open documentation, open reference renderer, TypeScript and Python tools, documented integrations, compatible third-party experiments, moderated community examples, additional rule sets, and richer simulation modes.
Open commitment and roadmap disclaimer
The intended open components are the OpenPlay Football schema, documentation, and reference renderer. Final licenses and governance are still to be selected and will be published before or during funded development. Roadmap items are development targets, not guarantees. Final scope and timing depend on funding, technical discovery, football review, accessibility and privacy requirements, contractor availability, and testing.